Curious Correspondence Master Collection

The Multi-Award-Winning Escape-style Adventure You Play at Home

PLAYERS: 1-4 Adventurers
DURATION: 60-90 minutes per Chapter
AGE: 14+
STYLE: Grand Adventure

Discover the Finest Adventures of Award-winning Curious Correspondence.
Uncover the nine most celebrated chapters in this definitive Best Of boxset. Scour physical clues, construct tools and devices, and immerse yourself in a unique deductive experience delivered to your door.

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$95.00 USD

Curious Correspondence Master Collection
$95.00 USD

The Story

A WORLD OF MYSTERY IS WAITING TO BE UNRAVELLED.

From peculiar museums to high-security bank vaults, Curious Correspondence invites you into a world where nothing is quite as it seems, and every puzzle begs to be solved.

Across nine extraordinary chapters, you'll decipher cryptic clues, uncover hidden histories, and embark on adventures that blend the deduction of Sherlock Holmes with the thrill of Indiana Jones. Each chapter offers a unique setting, mystery, and objective, yet together they weave a beautifully interconnected story, where seemingly unrelated adventures reveal themselves to be part of something much greater.

Whether you're investigating alone or with fellow explorers, a world of mystery awaits.

Nine distinct adventures. One extraordinary story.

A WORLD OF MYSTERY IS WAITING TO BE UNRAVELLED.

From peculiar museums to high-security bank vaults, Curious Correspondence invites you into a world where nothing is quite as it seems, and every puzzle begs to be solved.

Across nine extraordinary chapters, you'll decipher cryptic clues, uncover hidden histories, and embark on adventures that blend the deduction of Sherlock Holmes with the thrill of Indiana Jones. Each chapter offers a unique setting, mystery, and objective, yet together they weave a beautifully interconnected story, where seemingly unrelated adventures reveal themselves to be part of something much greater.

Whether you're investigating alone or with fellow explorers, a world of mystery awaits.

Nine distinct adventures. One extraordinary story.

The very best of Curious Correspondence, brought together in one incredible collection. Nine of our most captivating chapters, each carefully refined with enhanced storytelling, cleverly crafted puzzles, and beautifully illustrated artifacts.

Inside, you'll discover a world of cryptic messages, curious contraptions, and devious challenges, with each chapter offering a new mystery to unravel. Whether you're a seasoned puzzle solver or a curious newcomer, the Master Collection brings together our finest adventures for one unforgettable journey into the unknown.

The adventures you will embark on:
Chapter I: Opening Bid (A mysterious auction with secrets to uncover)
Chapter II: Foreclosing (Explore a mansion in disrepair)
Chapter III: Warehouse on the Wharf
Dangerous discoveries along a treacherous waterfront.
Chapter IV: Chamber of Trials (An ancient temple filled with deadly traps)
Chapter V: Safekeeping (An interrupted bank robbery conceals something extraordinary)
Chapter VI: Serpents of the Sand (Unearth an ancient secret beneath desert sands)
Chapter VII: Endangered Species (A peculiar collection holds secrets)
Chapter VIII: Access Denied (Hack into a heavily guarded computer system)
Chapter IX: Floor Sixty-Four (Infiltrate a bunker for a final showdown)

The Guardians are in need of assistance from puzzle-minded folks who can hunt down clues, crack codes, and solve mysteries that are often hidden in plain sight. Typically they only seek out the assistance of those fourteen and above but some clever younger children may be able to get through their trials with a bit of guidance. Regardless, you’re not in this alone; if you ever get stuck you can always refer to the digital hint library that is available for every chapter.

Each singular envelope contains enough puzzling fun to fill about an hour or so. But unlike a traditional escape room, there is no running clock that you need to work against. You can certainly set up that challenge for yourself but it’s perfectly fine to take the puzzles at a more leisurely pace.

Contents

The very best of Curious Correspondence, brought together in one incredible collection. Nine of our most captivating chapters, each carefully refined with enhanced storytelling, cleverly crafted puzzles, and beautifully illustrated artifacts.

Inside, you'll discover a world of cryptic messages, curious contraptions, and devious challenges, with each chapter offering a new mystery to unravel. Whether you're a seasoned puzzle solver or a curious newcomer, the Master Collection brings together our finest adventures for one unforgettable journey into the unknown.

The adventures you will embark on:
Chapter I: Opening Bid (A mysterious auction with secrets to uncover)
Chapter II: Foreclosing (Explore a mansion in disrepair)
Chapter III: Warehouse on the Wharf
Dangerous discoveries along a treacherous waterfront.
Chapter IV: Chamber of Trials (An ancient temple filled with deadly traps)
Chapter V: Safekeeping (An interrupted bank robbery conceals something extraordinary)
Chapter VI: Serpents of the Sand (Unearth an ancient secret beneath desert sands)
Chapter VII: Endangered Species (A peculiar collection holds secrets)
Chapter VIII: Access Denied (Hack into a heavily guarded computer system)
Chapter IX: Floor Sixty-Four (Infiltrate a bunker for a final showdown)

Audience & Difficulty

The Guardians are in need of assistance from puzzle-minded folks who can hunt down clues, crack codes, and solve mysteries that are often hidden in plain sight. Typically they only seek out the assistance of those fourteen and above but some clever younger children may be able to get through their trials with a bit of guidance. Regardless, you’re not in this alone; if you ever get stuck you can always refer to the digital hint library that is available for every chapter.

Duration

Each singular envelope contains enough puzzling fun to fill about an hour or so. But unlike a traditional escape room, there is no running clock that you need to work against. You can certainly set up that challenge for yourself but it’s perfectly fine to take the puzzles at a more leisurely pace.