The late 80’s, a foster home in Oregon — Two ten-year-olds met and bonded over their shared love of a comic series called Super Star Cadets. The series followed an intergalactic adventuring duo who explore the universe in search of legendary artifacts.
On a warm day in September 1987, their adventure took them into the woods, but only one of them came back.
Pat Turner and Gretta Brown are two ten-year-olds who met in a foster home and bonded over their shared love of a comic series called Super Star Cadets. Their playtime revolved around emulating the adventures of their heroes. In September 1987, while on one such adventure, Pat and Gretta found a strange artifact and Pat was never seen again.
You (the recipient) were also a fan of the comics and contributed to their recent crowdfunding campaign to turn them into a cartoon. The campaign was a success and you receive a thank-you letter in the mail from the creators, prompting you to visit the new website.
While you’re browsing the site, you receive a message from Gretta. She tells you that she knows where Pat is and she needs your help to save him.
She sends you everything she’s managed to work out, and all the items that are relevant to Pat’s disappearance. Now, it’s up to you to piece the contents together, find Pat, and bring him back home.
This is the first Experience in our catalogue that has a companion app for your phone. It offers an exciting new way to interact with the tangible contents and enables us to present new puzzle mechanics.
The Disappearance of Cadet Turner is our most family-friendly Experience. It is suitable for anyone over 8 years old, however young readers will require the assistance of an adult. Your recipient will enjoy it if they are fans of science fiction, comic books, adventure, and 80’s nostalgia.
- Tin Super Star Cadets lunchbox
- A Super Star Cadets comic book
- A Super Star Cadets patch
- A cassette
- Polaroid photos
- Various documents related to the narrative
FOR THE FIRST TIME EVER: A companion AR app that adds new layers of interactivity