Welcome to Season 2. Your exploration begins with a journey into the jungle and ends with a bank heist. Good luck, Guardian, you will need it.
What is included
- Chapter XIII: Chamber of Trials
- Chapter XIV: Below Zero
- Chapter XV: Safekeeping
Delivered in a non-descript envelope, ideal for gifting (or hiding).
Recommended for 12+; younger players may require guidance from an adult. Designed to be played either solo or collaboratively, each episode is a perfect activity for family, friends, or learning groups.
(We are currently working on lesson plans to accompany each episode; if you are planning to use The CCC's adventures as part of your curriculum, either home/remote schooling or in the classroom, please feel free to get in touch and we are happy to share these with you!)
Each Chapter takes an average of 60-90 minutes to solve, though players can work through them at their own pace.
Each Chapter of The CCC is supported by a dedicated digital hint library, allowing you to choose how many additional clues you receive. From subtle nudges all the way to complete solutions for each puzzle, it's up to you to choose your level of difficulty.